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Mushroom Man | Game Ready Asset

Game-ready creature created for an indie game project as part of a long-term collaboration.
I handled the entire production pipeline solo, including:
• High & low poly modeling
• Retopology & UVs
• Texturing
• Rigging & animation
This creature was a remake of a monster from the client's previous game, I made it from scratch, based on a couple of images of the asset that the client provided.
The asset was built with real-time performance and animation in mind and refined through feedback iterations during production.

Images provided by the client, of the previous' game mob he wanted me to remake

Images provided by the client, of the previous' game mob he wanted me to remake